While at the U.S. Department of Education I worked with the Office of Science an Technology Policy at the White House to hold the first White House Game Jam. We brought over 100 top developers together from across the games industry with some of the best educators in the country to build 20 new video game prototypes for education. Video credit to Ubisoft Redstorm.
As the Department of Educations New Media Specialist I worked with the Office of Educational Technology to hold the Department's first summit on the use of video games for learning, in partnership with Games for Change and the Entertainment Software Association. 250 developers, researchers, educators, and officials convened to chart a path for the future of games in education. Video credit to the ESA.
The Student Bill is a mechanism for empowering students in schools across the nation to voice their opinions and needs, driving holistic educational progress.
"Department of Education Believes Video Games are the Future of Learning. Teachers and developers join forces to help revolutionize education."
I spoke at TEDxRedmond about two years ago, just beginning to form my ideas about education, technology, and the real stakes in our education system. There's a few things I'd change in the talk looking back, but the heart of it is a personal story from my own schooling and some pretty epic twists.